LM Replay Ripper Release notes
LMRR release notes
LMRR v1.08 - xx May 2006
- new mode +cout. output content insted of writing it to file.
- bug fixed: fixed winner detection for 1vs1 replays. If both players left the game then the player that left last is the winner. That may occur if game was recorder by observer.
LMRR v1.07 - 12 Sep 2005
- bug fixed: linux end of line in map names could crush .lmr/.lmn file.
LMRR v1.06 - 6 May 2005
- added: APM ripping. LMRB 1.10+ is required to display APM info. Actions executed during first 80 seconds of game are ignored (same as in BWChart).
- new option -+a: treat all files in directory as replays. It may be useful if you have some files that are replays but have different extension.
- now replay paths are being displayed during ripping. So if LMRR crashes during ripping the last output replayed coused that crash.
LMRR v1.05 - 27 Jun 2004
- 2vs2 replayes support.
- added vidion/ally action ripping (+v switch).
LMRR v1.04 - 8 Jan 2004
- Fixed bug that all ripped before replays during making upgrade '.lmr' file were considering as broken replays files.
- BWrep.dll no longer needed.
LMRR v1.03 - 4 Dec 2003
- Fixed communication with LMRB.
LMRR v1.02 - 30 Nov 2003
- '-upg' parameter added.
LMRR v1.01 - 25 Nov 2003
- fixed bug that some directories were not scanned.
LMRR v1.00 - 18 Nov 2003
- first release